Submissions for the Initial Release have Concluded!
We've received a ton of extraordinary submissions and are now beginning the difficult process of selecting the songs most suitable to be featured in the initial release of the game.
These will be tough decisions to make as the quality of submissions was truly fantastic! We hope this process won't take too long, and will be reaching out to artists soon regarding their submissions.
Make sure to follow us on social media using the links above. We will be posting updates about everything from song submissions to game news.
Can I still submit?
Yes you can! Submissions after the deadline may not leave us enough time to review and add your song to the game, but we are planning to add additional songs in future game updates after release.
If you'd like to submit your song please continue to use the submission steps below.
Submit your song to be featured in Groove Gunner!
Groove Gunner is all about shooting to perfectly timed beats and grooving along to some awesome songs.
There is only one thing better than that, players shooting and grooving to YOUR song!
This is a chance for any artist to have their song included in a video game where the focus is on the music.
Groove Gunner will be made up of many genres of music from all over the world.
Below are the instructions on how to get your music to us, what you’ll need to supply and answers to some common questions.
Why should my band or I submit a song?
One of our goals in creating this game is to help other artists.
This isn’t Spotify or SoundCloud.
This is a very small (relatively speaking) collection of songs that we are hand selecting out of all submissions we receive.
If your song is picked, every person that plays Groove Gunner is most likely going to hear it at least once as opposed to it being lost in a sea of songs like some other online music promotion services.
Do we get paid to be in the game?
As artists ourselves, we understand that exposure isn’t everything, and we are working to find a way to share should the game become successful. We are investigating different approaches
to paying royalties or profit sharing once the game is profitable. Paying royalties to multiple artists in multiple countries is a complicated problem due to differences in copyright laws,
tax treaties, etc. As a small, independent game company this is new territory for us and will take time and resources to figure out a solution. Until then, we are asking artists to submit music
they feel would be a good fit for the game, and offering an amazing chance for new listeners to discover your music through an exciting new medium - Virtual Reality! Submitting a song for review
does not constitute an agreement for us to use your song, and artists will have the opportunity to revoke their submissions if they are not happy with the compensation and usage terms we provide
prior to release of the game.
What type of music can be submitted for the game?
All types! Seriously, we want this to be an experience for everyone no matter what type of music they like.
That means not just electronic, and not just rock.
The final selections will be include music from various genres that we feel fit the game and are appropriate for a wide audience.
How are songs selected to appear in the game?
Once songs are submitted, we will be reviewing the songs and any accompanying artwork.
We will be looking for things such as quality of music and quality of assets that go along with the song, the suitability of the song for this style of game, and the number of other songs in similar genres already included.
How many songs will be in the game?
We are aiming to include 8 to 10 songs initially. After release, we will continue to add new songs as long as there is sufficient player interest.
Who is eligible?
Artists that have 100% rights to their own music, or a label that is willing to work with the submission terms we will provide if your song is selected.
Submitting your song for review does not constitute an agreement for us to use your song, it is for the sole purpose of evaluating the suitability of your song.
When do submission need to be in?
Submissions for the initial release of the game have to be in by Midnight (UTC) on January 13, 2019. Submissions after this date will be considered for future updates of the game.
What will I need to submit?
Here is a list of assets you will need. There is also a picture of the stage below so you can see where the assets will show up.
Songs must be recorded in a professional manner and submitted in a high quality format.
This doesn’t mean you have to shell out thousands on a recording studio, many people record their own music and make it sound fantastic.
Quality of songs should include a good mix, volume and that it is recorded to a click track and is on beat.
We don’t care what bpm your song is or if the timing changes half way through, as long as it’s done right and is consistent.
More than likely a live song will not be selected unless we find it is on beat and sounds great.
Song artwork or album cover. This will be displayed center stage and in menus.
At least 3 other images or videos - the more the better.
This can be live photos or videos of you playing, artwork that the band has created, clothing designs, or anything else as long as it was created by the artist or the artist has all rights to the assets.
These items will be displayed on the screens at both sides of the stage and in background imagery.
If your song is selected, we will work with you to collect the song and other assets in the best format and quality.
Lower quality samples can be sent for initial submission, but final song and artwork assets will need to be provided at a minimum quality for inclusion in the game.
Artwork should be available in a minimum resolution of 512x512.
How do I submit?
Join the BitCutter Discord and PM either Chalkairtoe or Rexstuff - https://discord.gg/6sGbRXM
Email us at @
(songs or other assets should not be attached to email, but should instead be hosted elsewhere (e.g. SoundCloud, Dropbox, OneDrive, etc) with a link provided in the email.
Make sure to join us on Twitter, Instagram and Facebook for updates on the game and the contest!